
If you are facing problem with any sort of installation or even gameplay, please make sure to contact us on our discord server. Fixed taurus random animation bug that would cause the gun to resize in the same size as the player Reduced the lag by recreating the item textures, now they are 32x32 instead of 256x Fixed M3 Shotgun bullet, now they spread and deals equal damage Fixed shotgun and Taurus bullet fire issue from server (behavior) side, it should sync with the client (resource) now Added new function commands to get guns and mag/ammo Fixes: Redid the bullet models and textures, now all guns share same model for the bullet Redid the mag animations for both first and third person Reduced the lag by recreating the mag/ammo item textures, now they are 32x32 instead of 256x Added a way to enable/disable the recoil, you can enable it by using "/function recoil/enable" and disable by "/function recoil/disable" command in-game Added walking/sprinting animations for all guns Added draw animations for Taurus (pistol) Modified the render controllers, now it won't show the damage overlay on guns but only the player Added new AR gun, M4A1 with all animations and sounds Added new LMG (Light Machine Gun), M249 with all animations and sounds Added new AR gun, AKM with all animations and sounds Fixed M3 Shotgun bullet not spreading bug Modified the bullet projectile behavior, now you get better accuracy when aiming with any gun Synced item cooldown with the client animations Updated item format to work with Minecraft Bedrock v1.16.100 Modified M4A1 Damage, now AKM have higher damage than M4A1 The red cursor while playing addon was removed, bug caused because of 1.16.100 Fixed render controllers and shortnames errors that were introduced in 1.16.100 Now you can get guns or magazines from your creative inventory Fixes: Updated credits.txt file with correct information M4A1 was renamed MK18, including the bullet damage Reformatted addon to work better with 1.16.200 (such as some client files) You can now stop the reloading if you quickly change the slot before reloading ends
DESCARGAR PIXEL GUN 3D PC FREE
Recreated the reload/ammo system, now it's even more accurate and lag free than before! Empty items were removed from creative inventory, however, you can still get them using commands Recreated client animation controllers, added blend transition for aiming, reloading, and sprinting states
DESCARGAR PIXEL GUN 3D PC FULL
Added support for multiplayer mode, now you can play with full auto guns even in multiplayer mode! P90 boltback sound will no longer be heard when shooting Barrett is now more inaccurate than AWP by a little bit Barrett rof is now in sync with the sound (1.7 seconds) Barrett damage when sneaking is now the same as unseaking (from 30 to 45)

AWP rof is now in sync with the fire animation Taurus is now auto instead of semi to help mobile players Taurus slide sound will no longer be heard when shooting

Taurus rof is now in sync with the fire animation Added notifications on screen if you used functions to get guns or ammo, similar to classic Actual Guns MK18 sounds are now back to the old ones Night vision can now be broken (has duration like helmet) and now can not be enchanted like before

Night vision renamed to "Night Vision Goggles" Fixed night vision being on the player by just holding it Fixed night vision item lagging the player Sounds will no longer play twice (only exception for AWP) Sounds are now server side, which means players in multiplayer can also hear you shoot or reload Accuracy has been adjusted for all weapons, this also means your guns are no longer lazer beams like before Weapons can now be reloaded at any time Fixed M3 going into machinegun rof when sneaking and unseaking Added new SMG Gun, MP5 with all animations and sounds Added support for 1.17.0 (Caves & Cliffs Update) Fixed a bug where guns except the MP5 will not clear their other copies when reloading Items can now be bought from the cleric villager Fixed content log errors for night vision
